EASE® Standard is able to calculate the impulse response at specific locations in the room by using ray tracing algorithms. You can choose to perform geometrical ray tracing calculations based on the deterministic image model or the stochastic ray tracing method. This way you can get a more accurate picture of not only of the performance of a loudspeakers’ system but also of the general behavior of the sound in a room.
This version of EASE provides an intermediate level of calculations for rooms with more complex geometries and uneven distribution of absorbtion. In these cases you would often be expecting local differences in reverberation or audible echoes.
In addition to the benefits available in EASE JR, EASE Standard is helpful:
- To design sound systems in acoustically challenging venues where not only the reverberant field plays a role, but also strong discrete reflections.
- When the assumptions of Eyring and Sabine formulas for the calculation of the reverberation time are not met, and thus ray tracing algorithms are recommended.
- When advanced acoustical evaluations are the focus in order to analyze and solve acoustical problems.
- For local analysis of reflections in the room in a manner similar to positioning a measurement microphone on site. This enables you to become aware of obstacles that could remain hidden without enhanced investigation.
In order to keep calculation times within acceptable ranges, ray tracing algorithms are usually employed only to calculate the early part of the room’s impulse response. The so-called “statistical tail” is then computed and used for the later part. This approach is generally sufficient for rooms where you would not expect reflections with considerable energy in this later part of the impulse response.
Typical room/venue examples are:
Stadiums and cathedrals (for reflection analyses only)
Auditoriums, lecture halls, traditional churches - In addition to the examples for EASE JR.
- Complete software program for construction and acoustical simulation of rooms and design of loudspeaker installations used within
- Easy and quick 3D modeling with parameter-controlled room prototypes
- Automated generation of standard shapes such as blocks, columns, cupolas, etc.
- Grouping of elements to form objects for easy multiple usage
- Open GL 3D rendering
- Import/export of files in AutoDesk DXF format, as Google SketchUp files or in text format
- Extensive, detailed loudspeaker database including over 90 manufacturers und more than 3.000 models
- Realistic simulation of line arrays and steered loudspeaker columns using complex data
- Large database of wall materials
- Mapping of all essential acoustic parameters onto freely configurable audience areas and all other surfaces:
- Direct SPL, total SPL,
- Early total SPL L7, L50, L80 and defined by user,
- Direct/reflected sound ratios,
- Intelligibility STI according to IEC 60268-16:2003 and ALcons,
- Reverberation time RT, T10, T20, T30,
- Early Decay Time EDT,
- Clarity C7, C50, C80 and defined by user,
- Critical distance,
- Arrival times, initial time delay gap ITDG,
- Loudspeaker aiming and loudspeaker coverage overlap
- All calculations can be done both on the basis of statistical reverberation models according to Eyring/Sabine or measured reverb times as well as by geometrical calculation of room reflexions using raytracing algorithms
- Extensive raytracing features including "acoustical probe" for detailed investigation of all parameters at any given point in the room
- Waterfall diagrams
- Impulse responses
- Schroeder reverb times
- Modular transfer functions
- STI calculations
- Offline investigation of all data and auralisation of saved files
- VISION rendering module including lightsource editor and surface editor to produce photorealistic previews
- Auralisation of direct sound
- Generation of sound propagation videos within raytracing limits
- EASE SpeakerLab to generate complex new loudspeaker data files in GLL format including configurable loudspeakers, line arrays, or steerable loudspeaker columns with all their parameters
- Version Comparison
Full Licence Simulation Software, 1 User Key
Includes a free license for the next major release, EASE 5 Standard.
The End User License Agreement for EASE 4 (dated March 12, 2018) applies.